Showing posts with label яα¢ιηg gαмєѕ. Show all posts
Showing posts with label яα¢ιηg gαмєѕ. Show all posts

Monday, September 1, 2008

Moto GP 2


The first thing you'll notice when comparing the versions side by side is that their menu systems are nearly identical. Unfortunately, this means that the in-game menus don't have PC-specific options, such as the ability to adjust your control setup and graphical configuration. These functions are all handled by the game's launcher, so you have to exit the game and then relaunch to make any changes. The game does all this with short load times and very little fanfare, but it's still a pretty clumsy setup.

Otherwise, MotoGP 2 is a detailed re-creation of the 2002 MotoGP series, and with the changes it makes to last year's title, the experience is a spot-on match. The roster has been updated to match last year's series, with riders such as Valentino Rossi, Max Biaggi, Sete Gibernau, and Daijiro Kato. The track count has gone up to 16, representing all of the series' courses, from Suzuka and Sepang to Brno and Valencia. The 500cc two-stroke machines now share the starting grid with 1,000cc four-stroke bikes such as the Yamaha M1, the Suzuki GSV-R, and the Honda RC211V. The single-player mode provides a wide variety of modes to play in, such as the quick race mode, for those who want to jump right into the action, and the stunt mode, which is an arcadelike game in which you pull off high-speed stunts to score points and unlock new riders. Other modes include time trials to polish your cornering lines on the tracks and a slew of multiplayer modes.


The heart of the single-player game is the career mode, in which you create a rider to compete in the full MotoGP series. In addition to choosing a bike and leathers, you'll distribute attribute points into skills such as cornering, braking, acceleration, and top speed. Additional points are won by completing challenges and winning races, so if you're successful you'll have a pretty skilled racer by the end of the season. Each circuit is run in a sequence and presented as a two-day race event. The first day is for practice and qualification for grid placement, and the second is for the race itself. True to life, races are held rain or shine, and the lines you chose on a sunny practice day might be thrown out completely in the pouring rain of the actual race day. At the end of each series, you can choose to go back and race on any of the previous tracks again or complete any challenges you may have missed to improve your attributes, or you can move on to the next season.

In the end, MotoGP 2 for the PC falls short of its potential. If the developer had spent more time refining the control scheme and graphics to make better use of PC hardware and had added more functionality to the game's menus and multiplayer options, the PC version of MotoGP 2 could have been as good as the Xbox version. To its credit, the game is selling at a budget price, but as it stands, MotoGP 2 for the PC is a simple port that lacks good multiplayer and in-game options, and doesn't re-create the highly functional and rewarding control scheme of the original console game.



System Requirements:

Pentium 450 MHz,

128 MB RAM,

Windows 98/ME/2000/XP,

DirectX 9.0,

DirectX-compatible video card,

DirectX-compatible sound card,

10X CD-ROM drive,

and 615 MB hard-disk space


Download:


  • http://www.megaupload.com/?d=LAIRUY4W
  • http://www.megaupload.com/?d=LAIRUY4W
  • http://www.megaupload.com/?d=CLLRUW5L
  • http://www.megaupload.com/?d=UMLT0MHT
  • http://www.megaupload.com/?d=3ECBJUFM
  • http://www.megaupload.com/?d=VT3ENTQI
password:

godofinternet

Thursday, July 10, 2008

Need For Speed 3: Hot Pursuit


Need for Speed III: Hot Pursuit is a 1998 racing video game, developed by Electronic Arts Canada and published by Electronic Arts. It is the third major title in the Need for Speed series, significantly returning police pursuits as a major part of gameplay. Hot Pursuit remains focused in racing using exotic sports cars, but features races that primarily take place in locations within North America, including varied settings and climates. In addition, police AI is significantly improved over its predecessor, utilizing several tactics to stop both the player and opponent, the game was released for Playstation in March of 1998 and later received a Enhanced port for Microsoft Windows in September of 1998.


Game play:

with police pursuits reintegrated into the game, Hot Pursuit's gameplay now consists of two categories. The first encompasses standard racing, as it has been in its predecessors, The Need for Speed and Need for Speed II, in which the player is allowed to race against one (including split-screen races) or seven other racers in normal circuit racers, knockouts, or tournaments (which allow the player to unlock bonus vehicles and a bonus track). The second category is dubbed the "Hot Pursuit," where police pursuits are included in races; the mode allows the player to select a standard sports car to race against a single opponent in a police-scattered track, and in the PC version only select a police variation of a sports car to pursue and stop all six racers before they complete their race. Completing both Hot Pursuit challenges in the PC version on every track of the game unlocks additional police sports cars.

Two modes were introduced in the game. The two-player split-screen mode allows two players to race using the same computer, while the "knockout" mode consists of 7 races with 8 racers on randomly chosen tracks, and conditions by the game, according to the selected difficulty, the player have chosen before starting the race-series. (Beginner or Expert) Each race consists of two laps, where the driver, who finish racing on the last place will be eliminated from the knockout. All other drivers are advanced to the next round, and carry on with the battle, until there is only one player left, who technically wins the knockout competition. The game also supports network play through a serial port, modem or IPX,TCP protocols, and internet gaming through TCP/IP protocol.

System requirements:

OS: 95/98/Me/XP
CPU: Pentium 166MHz
RAM: 16 MB
Video: 1 MB video card
Sound: DirectX compatible
HDD: 90 MB
CD/DVD: 4x CD-ROM


Download links:

http://rapidshare.com/files/114597083/nfs3.part1.rar
http://rapidshare.com/files/114597146/nfs3.part2.rar
http://rapidshare.com/files/114597133/nfs3.part3.rar
http://rapidshare.com/files/114597092/nfs3.part4.rar
http://rapidshare.com/files/114595558/nfs3.part5.rar

Tuesday, June 17, 2008

Need For Speed: Most Wanted


GamePlay:
Most Wanted, like other Need for Speed games, is essentially a driving and racing game, where the player selects one car to reach a destination or race. Police chases have once again been integrated into certain racing sessions, in which the police employ vehicles and tactics to either slow down or halt the player's car. As players take control of faster cars and increasingly rely on nitrous oxide speed boosts (the oxide meter now reloads automatically, for the first time since its introduction in Underground), driving sequences become fast-pace and intense, similar to the Burnout series.
Three distinct regions are offered in the city of Rockport, along with cycling weather. There is no racing in the night, all the action is done between sunrise and sunset. A Grand Theft Auto-like free roam mode is still provided like Need for Speed: Underground 2, but is still limited to Career mode, as well as pursuit-based events in other modes. Most Wanted continues to avoid the use of major vehicle damages on all racing models, as it has been with the Underground series, with only scratched paint and heavily cracked (but not shattered) windscreens comprising the whole of the racers' damage modeling. Police cars, however, are subjectable to extreme physical body damages, and immobilization if they flip over or have been heavily damaged by "pursuit breakers" (see pursuit system) or the player's car.


Features:

Wake up to the smell of burnt asphalt as the thrill of illicit street racing permeates the air. From the makers of the hit Need for Speed? Underground series, Need for Speed? Most Wanted challenges players to become the most notorious and elusive street racer. Combining illicit street racing and tuner customization with the intensity of strategic police pursuit that surpasses any Hollywood-style chase scene, Need for Speed Most Wanted will be on every gamer's 'must-have' list this holiday season. Out-race rivals, evade cops and exploit hundreds of miles of open road as gamers make their way up the Blacklist. To become the most wanted racer, players must build up their street cred and Rap Sheet with gripping, white knuckle, head-to-head races with the top drivers on the streets, as well as pull daring, evasive moves to out-run and out-fox the cops that patrol the open road. Players can manage their heat or utilize a number of strategic tactics to keep the cops off their tails as they leave their rivals behind to suck their exhaust fumes. Need for Speed Most Wanted also features a variety of the hottest cars that range from tuners to super cars. You can customize your ride to race against any class of vehicles. The streets will be your playground this Fall.


Key Features

Open Road, Open World:

Rule the streets as the most notorious street racer in various regions that include edgy industrial and urban environments. In the game, the environment can be a friend for a foe. Players will master short-cuts as well as use the traffic and destructible environments to their advantage.


All-New Gameplay:

Need for Speed Most Wanted features new and exciting gameplay that incorporates strategic cop pursuit and skill-based evasion techniques with illicit street racing.


Visual Customization:

Whether gamers are trying to lose the cops or they just want to pimp their ride, Need for Speed Most Wanted offers extensive visual customizations.


Blacklist:

As players enter the world of illicit street racing, they must go up against the best street racers on the scene to earn respect and rise to the top of the Blacklist.


Rap Sheet:

Players will build up their Rap Sheet with record breaking times, street challenges and out-foxing an escalation of police vehicles, tactics and technology.

Performance Tuning:

Can't compete against a sports car? Head to the safehouse and tune up your ride to race against any class of vehicles.


Next-Gen Graphical Features:

Need for Speed Most Wanted for the next generation console delivers the next level of graphical excellence in video games. Utilizing graphical techniques including normal mapping and real-time lighting, the graphical experience is incomparable to any racing game on the market.
Race Online* Need For Speed Most Wanted features online play for Xbox 360, Xbox, the PlayStation®2 computer entertainment system and the PC.


System requirements
Windows
Windows 2000/XP
1.4 GHz CPU
256 MB RAM
3 GB hard disk space,
DirectX 9.0c compatible 32 MB graphics card with one of these chipsets Radeon 7500; Radeon Xpress 200; GeForce 2 MX; Intel 950; S3 GammaChrome S18 Pro
DirectX 9.0c compatible sound card

Download Links:

Password:

tutunautas.blogspot.com

Wednesday, June 11, 2008

Need for Speed Carbon













Need for Speed Carbon delivers the next generation of adrenaline-filled street racing as players face the ultimate test of driving skill on treacherous canyon roads.What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world's most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals' neighborhoods one block at a time.As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve.Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew's cars in every way using the ground-breaking new Autosculpt technology.Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games




Minimum system requirements for Need For Speed Carbon:




Windows XP Service Pack 2 (32Bit Edition only), Windows 2000 Professional Service Pack 4 operating system




Intel Pentium 4 (or equivalent) CPU running at 1.7GHz or higher




512MB or more RAM




64MB DirectX 9.0c compatible video card (NVIDIA Geforce4 Ti/ATI Radeon 8500 or higher) using asupported chipset (see below)




DirectX compatible sound card




5.3 GB of HD space




8X or faster DVD Drive




Supported Video Cards:




Although Direct3D is supported, this support is only officially extended to certain 3D accelerator devices. The following major 3D chipsets are supported.




NVIDIA




GeForce4 Ti-4200




GeForce4 Ti-4400




GeForce4 Ti-4600




GeForce4 Ti-4800




GeForce FX Series




GeForce 6200




GeForce 6600




GeForce 6800




GeForce 7300




GeForce 7600




GeForce 7800




GeForce 7900




ATI Radeon




8500, 9000, 9100, 9200, 9500, 9550, 9600, 9700, 9800X300, X550, X600, X700, X800, X850, X1300, X1600, X1800, X1900




***NOTE: Laptop versions of these chipsets may work, but are not officially supported. NVIDIA GeForce MX series not supported.


DOWNLOAD LINKS:

BODANGO PART 1

BODANGO PART 2
BODANGO PART 3
BODANGO PART 4
BODANGO PART 5
BODANGO PART 6
BODANGO PART 7
BODANGO PART 8
BODANGO PART 9
BODANGO PART 10
BODANGO PART 11
BODANGO PART 12
BODANGO PART 13
BODANGO PART 14
BODANGO PART 15